
The Walking Dead is a map of the famous TV series, Season 1,2,3,4,5, 6 it is a Adventure map.
Survive The Night in the Jail, Hershel's Home, Terminus, Camp, CDC ,Terminus, Atlanta, Zombie mine its all there.youtube http://youtu.be/rEux0On15qM
Update
12-03-16 Added Zombiemine, roads, And working on Alexandria
21-02-15 Big update Added Noahs village, roads, police cars ad the hospital
03-01-15 added feedback railroad tunnels in the city, connect to station, fixt som little thins in the map
30-12-14 Big Update Hospital Where beth was
25-10-14 Season 5 premiere, added the Church, Foobbank city, explosion fireworks Terminus. Go! and check it out.
26-09-14 Preparing for Season5 Washington D.C Church fixt landscape update to 1.7.9
30-06-2014 added houses, roads, bigger map, truck and a lot more
02-05-14 added Pine Vista Country club tot the map, Crash crafting dead fixt.
27-04-14 added TERMINUS, Railroad to Terminus, Bigspot mall, more roads and fun. Download it now
02-01-14 Fixt some Bugs And made it compatible to crafting Dead-Cure.Guns and other stuff can be used, loot will spawn. modded zombies still not spawn:{ i ame working on it....
30-11-13 replaced the strained clay block for wool (no more disappearing blocks)in 1.5.2
30-11-13 Add Carriage bar, New camp the Governor, looted camp
24-11-13 fixt the chest problems
22-11-13 Add American Dinner, Explotions in the CDC building (Destruction Button)
09-11-13 Add Hospital, Gas Station, new roads. More Zombies
25-10-13 Bigger map, raod to the city, tank, skyscrapers and a lot more action.
13-10-13 add CDC Building and central spawn location plz leave comment
29-09-13 MEGA update Trailerpark, Woodbury, Bigger road, Village And a lot more.
24-09-13 add crashed Helicopter, bigger road, New little farm
15-09-13 Add Safe Points, Tents to the game.
07-08-13 New Spawning point, Road, Cars, More Weapons & Zombies add to The Game
09-03-13 HERSHEL'S HOME
13-02-13 add RULES to the Game.
Requisite Minecraft 1.7.2 or higher
Do You have Tips?
PLease leave it in the Comment
Gr Jeromsky
Random50667 wrote:
DUDE. Ok I am getting really frustrated with YOU. Ok. '5000 Downloads YAYA'.
Well. More and more people want to download this map. BUT DUDE. Yeah they download it. But you see. NO ONE CAN ACTUALLY PLAY THIS PROPERLY SO IN ACTUAL FACT COULD YOU PLEASE HELP US INSTEAD OF SITTING AROUND ALL DAY PRESSING THE REFRESH BUTTON AND WAITING UNTIL IT HITS 6000, 7000, ETC. BECAUSE ALL THOSE DOWNLOADS END UP BEING WASTED COS NO ONCE CAN PLAY.
No mod zombies or loot will spawn. SO please tell us how to get it to. More and more people press the download button and end up saying 'Oh. I can't play this thing. It's a shame. Seemed like a good map until the creator didnt bother fixing the fact that no loot or mod zombies will spawn.'
You know what happens next? Their download. No. YOUR download goes in the recycle bin.
SO PLEASE GOD HELP ME, PLEASE FIX THIS MAP. OTHERWISE NO ONE CAN ACTUALLY PLAY IT.
Dude, we gotta hand it to you. You made a brill map but can you pls fix it so we actually play it properly. Cos you're ignoring all these comments where it says 'not CDC stuff will spawn'.
First off, your comment was very rude. You criticised the creator for not including something his map was not made for. This map was NOT made specifically made for The Crafting Dead. This map was made for vanilla, but if someone wanted to modify it, it can be run with The Crafting Dead and/or a series of bukkit plugins. Jerome is constantly updating his maps by adding new things that the players want. If you have not noticed yet, he even asks for new suggestions from the people who use his map. Just because it takes him a month to add new buildings does not mean he is sitting at his waiting for his maps to hit milestones.
The world would need the following requirements to run with The Crafting Dead. Any of these changes would require someone to make a custom mod on MCEdit that would be compatible with The Crafting Dead, or for the entire map to be reset and rebuilt from scratch.
Biomes
For modded zombies to spawn throughout the world the world's biomes would have to be converted.
The biomes required for a modded zombie to spawn are:
Zombie Taiga
Zombie Plains
Zombie Forest
Zombie Swampland
Zombie Desert
Loot
Loot from The Crafting Dead does not naturally spawn in chests throughout the world, instead loot spawns on top of items called Loot Spawners. This would mean that every chest in the map would have to be replaced with a Loot Spawner.
Jeromsky wrote:
DUDE. Ok I am getting really frustrated with YOU. Ok. '5000 Downloads YAYA'.
Well. More and more people want to download this map. BUT DUDE. Yeah they download it. But you see. NO ONE CAN ACTUALLY PLAY THIS PROPERLY SO IN ACTUAL FACT COULD YOU PLEASE HELP US INSTEAD OF SITTING AROUND ALL DAY PRESSING THE REFRESH BUTTON AND WAITING UNTIL IT HITS 6000, 7000, ETC. BECAUSE ALL THOSE DOWNLOADS END UP BEING WASTED COS NO ONCE CAN PLAY.
No mod zombies or loot will spawn. SO please tell us how to get it to. More and more people press the download button and end up saying 'Oh. I can't play this thing. It's a shame. Seemed like a good map until the creator didnt bother fixing the fact that no loot or mod zombies will spawn.'
You know what happens next? Their download. No. YOUR download goes in the recycle bin.
SO PLEASE GOD HELP ME, PLEASE FIX THIS MAP. OTHERWISE NO ONE CAN ACTUALLY PLAY IT.
Dude, we gotta hand it to you. You made a brill map but can you pls fix it so we actually play it properly. Cos you're ignoring all these comments where it says 'not CDC stuff will spawn'.
BIGPAPAGAMER wrote:
Stacyplays edited the chest and other stuff as well as her own rule book thats why they are different lol on the first video she said she worked really hard to make the game fun and exciting for her and joey
Okay I get that but how did they get the mod zombies to spawn?
aaroncampion wrote:
Stacyplays edited the chest and other stuff as well as her own rule book thats why they are different lol on the first video she said she worked really hard to make the game fun and exciting for her and joey
aaroncampion wrote:
how did you even get the map to work??