Looks like it's related to the r.-8.-10.mca file. Removing that let the render through. It appears to be a problem with the header of the file, if there isn't anything important there then I wouldn't worry about it and just delete otherwise it might get more complex.
I'm going to work on things on my end to see if I can get renders to gracefully skip these corrupted chunks.
On first glance going through the logs it appears to be some corrupt chunk (at -256,-303) but I'm not sure if the software is seeing corrupt chunks incorrectly or if the chunk is really corrupt.
Either way, once it hits this corrupt chunk it just gets locked up in an infinite loop which isn't ideal.
Gotta run but I'll continue to dig later tonight...
I'm going to work on things on my end to see if I can get renders to gracefully skip these corrupted chunks.
On first glance going through the logs it appears to be some corrupt chunk (at -256,-303) but I'm not sure if the software is seeing corrupt chunks incorrectly or if the chunk is really corrupt.
Either way, once it hits this corrupt chunk it just gets locked up in an infinite loop which isn't ideal.
Gotta run but I'll continue to dig later tonight...
I'm just supposed to take out the MCR files, right?
Thanks again for looking into it.
I noticed a few others freezing recently which is weird considering there hasn't been any major updates lately...
Anyway, I'll keep you posted.