The Cube 2: Inverse (316K) Uploaded by Patchpen on Sat, Apr 05, 2014 nether desert forest snow survival dungeon maze vanilla mineshaft end the cube the cube 2 inverse patchpen sequel claustraphobia the first was better Rules: No cheats, hacks, or mods No going to the Nether No peaceful (mobGriefing False and keepInventory True are allowed and even suggested, Cheats are allowed if you are turning these on.) Objectives: Build a house Chop down the whole dark oak Explore another side Make a pig grinder Make a cobblestone generator Explore all the sides adjacent to the bottom. Find the lost villager Find Wolves Find Ocelots Go to the Isle of Blaze Go to End Station Find the maze Get to the end portal Go to the End Defeat the Ender Dragon To get a score, multiply the amount of objectives you got when you won by ten, then subtract the amount of times you died. 316K
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Rules:
No cheats, hacks, or mods
No going to the Nether
No peaceful
(mobGriefing False and keepInventory True are allowed and even suggested, Cheats are allowed if you are turning these on.)
Objectives:
Build a house
Chop down the whole dark oak
Explore another side
Make a pig grinder
Make a cobblestone generator
Explore all the sides adjacent to the bottom.
Find the lost villager
Find Wolves
Find Ocelots
Go to the Isle of Blaze
Go to End Station
Find the maze
Get to the end portal
Go to the End
Defeat the Ender Dragon
To get a score, multiply the amount of objectives you got when you won by ten, then subtract the amount of times you died.
No cheats, hacks, or mods
No going to the Nether
No peaceful
(mobGriefing False and keepInventory True are allowed and even suggested, Cheats are allowed if you are turning these on.)
Objectives:
Build a house
Chop down the whole dark oak
Explore another side
Make a pig grinder
Make a cobblestone generator
Explore all the sides adjacent to the bottom.
Find the lost villager
Find Wolves
Find Ocelots
Go to the Isle of Blaze
Go to End Station
Find the maze
Get to the end portal
Go to the End
Defeat the Ender Dragon
To get a score, multiply the amount of objectives you got when you won by ten, then subtract the amount of times you died.